The sea is a recurring theme in many tabletop and miniatures games. In the field of fantasy, it is above all the pirates around the legendary Blackbeared, Francis Drake or Klaus Störtebeker who are in the foreground. The best example of this is Freebooters Fade. Reason enough for ZITERDES to deal with the topic of ships. With the Dark Revenge, we have a bow and stern wreck in our range that is reminiscent of the pirates' glory days. Perfect for all scenarios of this kind. With the neutral hull and various ship superstructures, a complete ship can be built. You decide whether it will be a histoiric sailor or a steampunk gunboat. The hulls of the caravel and the cog offer you many more possibilities to expand your fleet. Small boats round off the range.
More on the subject of ships:
A ship, also called a boat in a smaller form, is a watercraft that floats according to Archimedes' principle. Shipbuilding takes place in shipyards. After the hull is completed, the ship is launched and only then is the final outfitting done. The first voyage of a ship is called the maiden voyage. The repair of ships usually takes place in so-called docks. At the latest with the need for groups of people to cross water over longer distances as part of the search for food or habitat, man sought appropriate means of transport. It is assumed that such vehicles were already known more than 50,000 years ago, but the first verifiable vehicle must be dated to around 6500 BC. At first, these vehicles were simple hewn tree trunks, but later they were developed further and further. Due to the properties of wood as a building material, a limit to the size was initially reached with the clippers. Only with the use of steel could larger ships be built. (Excerpt from Wikipedia)